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Design Pattern (9) Prototype Pattern Complete Tutorial - Object Cloning and Performance Optimization
Learn how Prototype Pattern solves performance issues through object cloning. Deep dive into shallow and deep copy concepts, Cloneable interface implementation, and best practices through game character creation system examples. Includes UML design and example code.
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Complete Android CHIPTool Build Tutorial: Matter Development Tool Compilation Guide from Source Code
Learn how to compile CHIPTool Android APK from Matter source code. Detailed solutions for common environment configuration, dependency packages, and troubleshooting issues during compilation. Includes complete development environment setup, compilation commands, and practical tips.
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Design Pattern (8) Builder Pattern Complete Tutorial - Step-by-Step Construction of Complex Objects
Learn how Builder Pattern solves complex object creation problems. Deep dive into designing step-by-step builders through beverage customization system examples, improving object initialization readability and flexibility. Includes UML design, implementation examples, and best practices.
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Design Pattern (7) Abstract Factory Pattern Complete Tutorial - Unified Creation of Product Families
Learn how Abstract Factory Pattern solves the creation problem of related object groups. Deep dive into designing unified product family creation interfaces through beverage shop themed package examples. Includes UML design, implementation examples, and best practices.
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Design Pattern (6) Factory Method Pattern Complete Tutorial - Extensible Object Creation
Learn how Factory Method Pattern solves the extensibility issues of Simple Factory. Deep dive into designing extensible object creation systems through a global beverage chain example. Includes UML design, implementation examples, and best practices.